I liked the idea of having a non-realistic environment. Since my character is very unlike me in physical appearance, I thought the environment needed a bit of a touch up.
I decided to have it in the style of a game: Cartoony, bright and most of all unrealistic, but at the same time visually pleasing. I’ve therefore tried to incorporate these aspects into my environment. I’ve chosen to do this as I personally really do enjoy games!
One example are the trees. I based these on the game from Paper Mario:
Here is what my environment actually looks like:![]()
Yesterday, and well, until today, I rendered a fly over of this environment with a sky light put in with shadows enabled and it took 20 HOURS!!!! This was for about 10 seconds worth of clip, not good! I was planning to animate him in this lighting but looks like that’s not going to happen since my presentation is on Tuesday! There just physically isn’t enough time to do it then render. I may have to change the lighting unfortunately... sigh but it looks so cool.
Sunday, 9 March 2008
The Environment
Posted by
Tom
at
07:25
Labels: 3d studio max, 3dsm, Environment
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