Wednesday, 5 March 2008

Avatar - the morphers have arrived!

Today I started to implement morphers into my avatar. A morpher is a copy of the original that has been edited to look different. The original can then reference itself back to the morpher. This allows me to easily change the appearance of my avatar without moving every little tiny bit. We learnt how to do this in a seminar a while back with the bbc3 worm ident, and I must say a big thank you to Andy Love for that. It’s SUCH a time saver, and it looks better too! I’m excited now as to how my little dude will turn out.

Here are some of the morphers below the original:



One problem I’ve come across with morphers is that they can’t seem to do multiple morphers with one button; well at least I haven’t found it yet. So as I move the mouth and face, the blobs that are attached to his body don’t move! I can tell you I am not going to move every little one individually, not after I’ve learnt morphers ^_^. I got around this by actually attaching them to the body itself. By doing this, I could move my morphers around and it wouldn't just be affecting the blobby body but also the extra bits on him too, making him more realistic, well, a more realistic living blob then before ha. Now I just have to work out how to attach the eyes and still keep the move ability of the eye-lids. hmmmm

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