The 3rd thing we made in 3D studio max (3DSM) was a tree. This was made a while ago, and have no idea why it hasn’t been posted before! anywho its here now.
It was good practice for 3DSM, as i had to play around with mapping and modelling. I also added a camera and started to learn the basics of rendering for a camera's view point. Sorry if you think the camera is a bit dodgy, it was my first go and will become much much smoother in time. But yea i found it a little hard at first to fiddle with the camera, but after a while it became a little easier.
Little things you can notice are the bump map; the yellow bits of the bark are raised slightly. And also the little island my tree is perched upon was made using contours and the terrain tool, which i thought was quite cool.
This kind of tree could be used in my environment for my avatar. Our avatar doesn’t have to be life like in anyway, Hence why my tree is not life like at all ^_^.
Here it is:
Monday, 18 February 2008
My colourful little tree
Posted by
Tom
at
12:35
Labels: 3d studio max, 3dsm, animation, tree
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